Realms



The Six Realms of Existence

Realms VS server: realms gets SMASHED! 1) price difference, realms cost much more. 2) RAM, realms has tiny RAM compared to servers. 3) no modding or plugins on realms D: 4) auto whitelist.you should be aloud to choose if you want the whitelist or not 5) a minecraft server can do the exact same thing as realms if you put a whitelist on. A community or territory over which a sovereign rules; a kingdom. An area or sphere, as of knowledge or activity: the realm of science. . Population - amount of unique players that meet any of the two conditions: - has a level 60 character and killed something in Ny'alotha Heroic Mode - has a level 60 character. A community or territory over which a sovereign rules; a kingdom. An area or sphere, as of knowledge or activity: the realm of science. PRICING PLANS - REALMS FOR MINECRAFT: JAVA EDITION. Pick any option below to play with up to 10 friends at the same time! Recurring: $7.99 / month. The easiest way to pay: the subscription is automatically extended each month but can be cancelled at any time. It's 20% cheaper than manually buying a 30-day subscription each month.

For Buddhists, these six realms represent all possible states of existence. They were traditionally conceived as real places, but can also be interpreted symbolically. The animal, ghost and hell realms are all places of punishment for previous sins, whereas birth in the heavenly, asura, or human realms comes through the accumulation (and spending) of karmic merit. Life in any of these realms is ultimately impermanent—one does not suffer forever in hell, nor enjoy eternal bliss in heaven.

Birth in any of the these realms is based on one's karma (“action”)—essentially the moral causality that good actions bring good results, and bad actions bad results. Since one’s motive is critical for “goodness” or “badness,” one’s thoughts become at least as important as one’s actions (for example, accidentally killing something is far less serious than intentional killing).

Karma presupposes a dynamic universe--one's present life reflects past choices, but one's present choices are shaping the future. Only human beings can make choices and accrue karma, which means that one's human actions (good or bad) determine one's future births. This gives added emphasis to one’s moral choices; it also means that a change of heart or better guidance can help one to lay a positive foundation for the future. Such guidance can range from simple moral precepts (as found in board games such as Snakes and Ladders) all the way to instructions on how to select one’s next birth, as found in the final section of The Tibetan Book of the Dead.

Note that each of these realms has a resident Buddha, through which its inhabitants can hear the dharma—this may reflect the Mahayana Buddhist notion that the ultimate Buddha-nature (dharmakaya or Suchness) pervades the entire universe. The six realms are:

In the heavens (there are many) beings are is rewarded for past good deeds. Life in heaven is a continual round or pleasure and enjoyment, with no suffering, anxiety, or unfulfilled desires until the moment one is about to be reborn in another realm. And this is one of the problems—life in heaven is extremely long (e.g., 30,000 years), but is ultimately impermanent, and one must inevitably leave to take birth in another realm. To be born in heaven, one also needs to “spend” an enormous amount of religious merit, and life there is so carefree that people have no inclination toward religious life. For these reasons, religious authorities have discouraged seeking birth in heaven.

The heavens are conceived as pleasant places, and this picture shows a lush garden and comfortable pavilions. The resident Buddha holds a musical instrument.

Indian cosmology admits many different kinds of superhuman beings. Whereas the devas (“gods”) dwell in the heavenly realms and are basically benevolent, the asuras (“not-gods”) are opposed to the devas and locked into continual struggle with them. Asuras are powerful but often amoral beings, since they are primarily driven by envy and greed for power; these same qualities can bring them into conflict with human beings. All of these qualities make birth in this realm undesirable.

This picture shows images of conflict in the upper part (the asuras fight with each other, as well as with the gods, and are generally seen as quarrelsome), and the resident Buddha holds a sword, perhaps reflecting this general quality of life there).

Animal birth is seen as the result of past sins, and one expiates these sins through suffering in animal form (being hunted, worked, driven, slaughtered, etc.), often for thousands of consecutive births (as a dog, pig, dung beetle, etc.). Animal behavior is also run by instinct, which means that animals cannot generate good karma, they are simply working off the bad. This suffering and lack of control make birth as an animal undesirable. The conviction that animals are sentient beings also underlies the prohibition on intentionally killing anything, which goes back to the Buddha’s earliest teaching (the Buddha was also vocally opposed to the animal sacrifice prevalent in his time).

This image shows animal life in water, land, and air. The right side seems to show wild animals (among them a leopard and deer), whereas the left side has domesticated animals (goats, sheep, and cattle). The message here is to respect animal life in all its forms. The resident Buddha has his hand raised in abhaya mudra, in which the hand is raised with the fingers up and the palm facing outwards, and which means 'do not be afraid.'

In a hell (there are many), one is punished for one’s evil actions. Buddhist visions of hell (as Hindu visions of hell) often link particular punishments to particular sins, doubtless to warn the hearers. One expiates one’s evil deeds through suffering--hunger and thirst, dismemberment, torture, psychological distress, and so on. Such suffering can last enormously long (60,000 years) but is ultimately impermanent, and when one’s term is up, one is reborn in a presumably higher state.

This picture shows sinners being cooked, sawed, stabbed, hacked, gnawed, etc., as well as bathing in rivers of pus and other disgusting things. The resident Buddha has his hand lifted in a teaching gesture.

As with the hells, beings in the preta realm expiate their past misdeeds through suffering. Pretas are described as tormented by hunger and thirst (illustrated by showing them with tiny thin necks, through which they can never eat or drink enough to satisfy themselves; this is described as the result of greed and stinginess in previous lives. Other torments are psychological, since pretas remain in the places where they used to live, but cannot be seen by the living (which brings feelings of frustration, isolation, and despair).

Several of this picture's figures have the tiny thin necks that are associated with pretas and which are the cause of their suffering. The fighting figures at the lower right, and the person at the bottom enveloped in flame, may reflect the notion that people who suffer violent or sudden death are more likely to become wandering spirits, since they may have had unfinished business or unfulfilled desires on earth.

The human realm is the only one in which one’s choices (good or bad) affect one’s future—in all the others, one is either being rewarded or punished for one’s actions as a human being. One’s present human condition (e.g., wealth, social status, and physical and psychological qualities) is based on one’s past karma, but one’s present choices also determine one’s future (in this life, or a future life). As conscious moral agents, human beings have agency that the beings in other realms do not; this clearly underscores the importance of moral action and spiritual development.

The top of half of this picture shows various pursuits: farming, herding, riding a horse, and receiving religious teaching. The figures on the bottom indicate old age, illness, and death. The message here is that people must take part in normal life, including earning a living and enjoying oneself (unless one renounces householder life for religious life, as the monk in the picture), but that one must always be conscious of life's final realities.

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realm

(rĕlm)n.
1. A community or territory over which a sovereign rules; a kingdom.
2. An area or sphere, as of knowledge or activity: the realm of science. See Synonyms at field.
[Middle English realme, from Old French, alteration (influenced by Old French reial, royal) of Latin regimen, government, from regere, to rule; see reg- in Indo-European roots.]
American Heritage® Dictionary of the English Language, Fifth Edition. Copyright © 2016 by Houghton Mifflin Harcourt Publishing Company. Published by Houghton Mifflin Harcourt Publishing Company. All rights reserved.

realm

(rɛlm) n
1. (Government, Politics & Diplomacy) a royal domain; kingdom (now chiefly in such phrases as Peer of the Realm)
2. a field of interest, study, etc: the realm of the occult.
[C13: from Old French reialme, from Latin regimen rule, influenced by Old French reial royal, from Latin rēgālis regal1]
Collins English Dictionary – Complete and Unabridged, 12th Edition 2014 © HarperCollins Publishers 1991, 1994, 1998, 2000, 2003, 2006, 2007, 2009, 2011, 2014

realm

(rɛlm)
n.
1. a royal domain; kingdom: the realm of England.
2. any sphere, domain, or province: the realm of dreams.
[1250–1300; Middle English realme, reaume < Old French reialme, derivative of reial]
Random House Kernerman Webster's College Dictionary, © 2010 K Dictionaries Ltd. Copyright 2005, 1997, 1991 by Random House, Inc. All rights reserved.

Realm

an alternative for ream; an abstract state, domain, or collective body.
Examples: realm of death, 1725; of fancy, 1873; of hell, 1816; of night, 1667; of nonsense, 1682; of paper, 1589; of pleasance, 1830; of rest, 1812.
Dictionary of Collective Nouns and Group Terms. Copyright 2008 The Gale Group, Inc. All rights reserved.
Noun1.realm - a domain in which something is dominant; 'the untroubled kingdom of reason'; 'a land of make-believe'; 'the rise of the realm of cotton in the south'
kingdom, land
arena, domain, sphere, orbit, area, field - a particular environment or walk of life; 'his social sphere is limited'; 'it was a closed area of employment'; 'he's out of my orbit'
lotus land, lotusland - an idyllic realm of contentment and self-indulgence
2.realm - the domain ruled by a king or queen
demesne, domain, land - territory over which rule or control is exercised; 'his domain extended into Europe'; 'he made it the law of the land'
3.realm - a knowledge domain that you are interested in or are communicating about; 'it was a limited realm of discourse'; 'here we enter the region of opinion'; 'the realm of the occult'
knowledge base, knowledge domain, domain - the content of a particular field of knowledge
Based on WordNet 3.0, Farlex clipart collection. © 2003-2012 Princeton University, Farlex Inc.

realm

noun
1.field, world, area, province, sphere, department, region, branch, territory, zone, patch, orbit, turf(U.S. slang)the realm of politics
2.kingdom, state, country, empire, monarchy, land, province, domain, dominion, principalityDefence of the realm is crucial.
Collins Thesaurus of the English Language – Complete and Unabridged 2nd Edition. 2002 © HarperCollins Publishers 1995, 2002

realm

Realms Meaning

noun1. An area within which something or someone exists, acts, or has influence or power:
ambit, compass, extension, extent, orbit, purview, range, reach, scope, sphere, sweep, swing.
2. A sphere of activity, experience, study, or interest:
area, arena, bailiwick, circle, department, domain, field, orbit, province, scene, subject, terrain, territory, world.
The American Heritage® Roget's Thesaurus. Copyright © 2013, 2014 by Houghton Mifflin Harcourt Publishing Company. Published by Houghton Mifflin Harcourt Publishing Company. All rights reserved.
královstvíoblastříše
konungsríkisviî, vettvangur
jomakaralistekaraļvalstspasaulesfēra
rike

realm

[relm]N (lit) (Jur) → reinom (fig) (= field) → esferaf, campom
in the realms of fantasy
in the realm of the possibledentro de lo posible
in the realm of speculation
Collins Spanish Dictionary - Complete and Unabridged 8th Edition 2005 © William Collins Sons & Co. Ltd. 1971, 1988 © HarperCollins Publishers 1992, 1993, 1996, 1997, 2000, 2003, 2005

realm

[ˈrɛlm]n
(= domain) → domainem
the realm of politics → le domainede lapolitique
it's not beyond the realms of possibility → c'est dudomaine du possiblereal property n(US)immobiliermreal time ntempsmréel
in real time → en temps réelreal-time [ˌriːlˈtaɪm]modif(COMPUTING)en temps réel
real-time processing → traitementm en temps réel
Collins English/French Electronic Resource. © HarperCollins Publishers 2005

realm

n (liter: = kingdom) → Königreichnt; (fig)Reichnt; within the realms of possibilityim Bereich des Möglichen
Collins German Dictionary – Complete and Unabridged 7th Edition 2005. © William Collins Sons & Co. Ltd. 1980 © HarperCollins Publishers 1991, 1997, 1999, 2004, 2005, 2007
Collins Italian Dictionary 1st Edition © HarperCollins Publishers 1995

realm

Realms (

Realms Plus Minecraft

relm) noun
1. a kingdom. ryk مَمْلَكَه царство reino království das Königreich kongerige βασίλειοreino kuningriik کشور پادشاهی kuningaskunta royaumeממלכה राज्य kraljevstvo királyság, birodalom kerajaan konungsríki regno, reame 王国 왕국 karalystė karaliste; karaļvalsts kerajaan rijkkongerikekrólestwo پاچهى، سلطنت، سيمه، ولايت reino regat королевство kráľovstvo kraljestvo kraljevstvo rike อาณาจักร krallık 王國 королівство سلطنت vương quốc 王国
2. an area of activity, interest etc. She's well-known in the realm of sport. gebied مَجال облаcт campo oblast der Bereich verden; -verden κόσμος, χώρος, πεδίοdominio, sector ala محدوده؛ حیطه alue domaineתחום विषय domena, područje világ dunia svið, vettvangur campo, settore 分野 영역 sritis joma; sfēra; pasaule bidang gebiedområdedziedzina, domena سيمه campo domeniu сфера oblasť področje područje [sportens] värld ขอบเขต alan, saha, ... dünyası 領域 галузь, сфера میدان lĩnh vực 领域
Kernerman English Multilingual Dictionary © 2006-2013 K Dictionaries Ltd.

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